I can't believe I made over the finish line. I really have no idea what to do with my time...oh wait! I suppose now it's time to market it to the world. There's plans in motion to get this thing off to some film festivals, as well as a large online presence. The film will be made public on Monday, April 20th and I truly hope you all enjoy it :) It's a been a

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I've been working with Rebusfarm to help me assist in the rendering process for Two Worlds. They have been a great asset in the completion of this short film. They recently asked if I could create some promotional material for the annual FMX conference (http://www.fmx.de/) in Germany for the animation and VFX community. So of course I jumped on

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It's been a whirlwind lately getting everything wrapped up for completion. Hard to think I've come to this point. I've had some amazing help with a handful of audio folks doing the score and sound design. It's been quite the challenge to nail down the character vocal expressions, but all in all it's starting to spring life into these two dudes! It's still a bit difficult to nail down an exact date of completion, but

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I've finally had a few days to dig into some rendering and composite some of the shots. Tedious work and plenty to do, but it's coming together nicely. I might look into getting deeper into some audio work to really make this thing pop! Hopefully work won't come crashing down again and delay any work on this. The mojo is strong this week :)

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I ultimately wanted to aim for the end of 2014 to wrap up this film, but as expected, many other obligations tend to get in the way. Progress is always being made weekly, but since I'm working full time (freelance) and other things like music, etc. I tend to get swamped. Now we're in 2015 and both the sound design and score are finished. So what's left? About 35% of the rendering needs to happen

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We're really getting some major progress done with music and sound design! The whole project is really coming to life and can't wait to finish all the rendering and compositing of shots. Tons of work ahead. Stay

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I've currently hired on a composer to write a score for Two Worlds. We're looking to have that finished by November. I'm still in the midst of rendering out shots, so hopefully all renders will be complete by the end of the year. Needless to say, there will be some tweaks to

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